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Elarouti Adam
Echecs
Commits
ecaed8e3
Commit
ecaed8e3
authored
3 months ago
by
De Brettes Thomas
Browse files
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Plain Diff
échiquier qui tourne :)
parent
9ffd249a
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Changes
2
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2 changed files
app.js
+1
-1
1 addition, 1 deletion
app.js
htdocs/index.js
+24
-10
24 additions, 10 deletions
htdocs/index.js
with
25 additions
and
11 deletions
app.js
+
1
−
1
View file @
ecaed8e3
...
...
@@ -5,7 +5,7 @@ const express = require('express');
const
app
=
express
();
const
http
=
require
(
'
http
'
).
createServer
(
app
);
const
path
=
require
(
'
path
'
);
const
port
=
80
6
0
;
const
port
=
80
8
0
;
const
io
=
require
(
'
socket.io
'
)(
http
);
...
...
This diff is collapsed.
Click to expand it.
htdocs/index.js
+
24
−
10
View file @
ecaed8e3
...
...
@@ -6,7 +6,8 @@ const player = {
socketId
:
""
,
symbol
:
"
X
"
,
turn
:
false
,
win
:
false
win
:
false
,
isBlackPlayer
:
false
};
const
socket
=
io
();
...
...
@@ -162,11 +163,15 @@ function startGame(players) {
const
ennemyPlayer
=
players
.
find
(
p
=>
p
.
socketId
!=
player
.
socketId
);
ennemyUsername
=
ennemyPlayer
.
username
;
player
.
isBlackPlayer
=
!
player
.
host
;
if
(
player
.
host
&&
player
.
turn
)
{
setTurnMessage
(
'
alert-info
'
,
'
alert-success
'
,
"
C'est ton tour de jouer
"
);
}
else
{
setTurnMessage
(
'
alert-success
'
,
'
alert-info
'
,
`C'est au tour de <b>
${
ennemyUsername
}
</b> de jouer`
);
}
draw
();
}
function
setTurnMessage
(
classToRemove
,
classToAdd
,
html
)
{
...
...
@@ -230,31 +235,34 @@ const pieces_joueurs = {0: ["p","t","c","f","q","k"],1:["P","T","C","F","Q","K"]
function
drawBoard
()
{
for
(
let
row
=
0
;
row
<
8
;
row
++
)
{
for
(
let
col
=
0
;
col
<
8
;
col
++
)
{
ctx
.
fillStyle
=
(
row
+
col
)
%
2
===
0
?
"
#F5DEB3
"
:
"
#8B4513
"
;
let
displayRow
=
player
.
isBlackPlayer
?
7
-
row
:
row
;
let
displayCol
=
player
.
isBlackPlayer
?
7
-
col
:
col
;
ctx
.
fillStyle
=
(
displayRow
+
displayCol
)
%
2
===
0
?
"
#F5DEB3
"
:
"
#8B4513
"
;
ctx
.
fillRect
(
col
*
size
,
row
*
size
,
size
,
size
);
}
}
}
// Dessiner les pièces sur l'échiquier
function
drawPieces
()
{
for
(
let
row
=
0
;
row
<
8
;
row
++
)
{
for
(
let
col
=
0
;
col
<
8
;
col
++
)
{
cons
t
piece
=
board
[
row
][
col
];
le
t
piece
=
board
[
row
][
col
];
if
(
piece
!==
""
)
{
let
img
=
new
Image
();
img
.
src
=
"
chess_pieces/
"
+
pieceImages
[
piece
];
img
.
onload
=
function
()
{
ctx
.
drawImage
(
img
,
col
*
size
,
row
*
size
,
size
,
size
);
};
img
.
onerror
=
function
(
e
)
{
console
.
log
(
"
Erreur de chargement de l'image :
"
,
img
.
src
);
// En cas d'erreur de chargement
let
displayRow
=
player
.
isBlackPlayer
?
7
-
row
:
row
;
let
displayCol
=
player
.
isBlackPlayer
?
7
-
col
:
col
;
ctx
.
drawImage
(
img
,
displayCol
*
size
,
displayRow
*
size
,
size
,
size
);
};
}
}
}
}
// Fonction principale pour dessiner l'échiquier
function
draw
()
{
drawBoard
();
...
...
@@ -262,7 +270,7 @@ function draw() {
}
// Appeler la fonction pour afficher l'échiquier
draw
();
//Mouvement des pièces sur l'échiquier
...
...
@@ -271,8 +279,13 @@ let selectedPiece = null;
let
selectedPosition
=
null
;
canvas
.
addEventListener
(
"
click
"
,
function
(
event
)
{
const
col
=
Math
.
floor
(
event
.
offsetX
/
size
);
const
row
=
Math
.
floor
(
event
.
offsetY
/
size
);
let
col
=
Math
.
floor
(
event
.
offsetX
/
size
);
let
row
=
Math
.
floor
(
event
.
offsetY
/
size
);
if
(
player
.
isBlackPlayer
)
{
col
=
7
-
col
;
row
=
7
-
row
;
}
if
(
selectedPiece
)
{
movePiece
(
row
,
col
);
...
...
@@ -281,6 +294,7 @@ canvas.addEventListener("click", function(event) {
}
});
function
selectPiece
(
row
,
col
)
{
const
piece
=
board
[
row
][
col
];
...
...
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