diff --git a/Motus/Main.qml b/Motus/Main.qml
index 3d9094e3be8a659ac6394a72b97dd1735d1c4294..0388313b62c19c183b0da087ba88f3ad1cb5c699 100644
--- a/Motus/Main.qml
+++ b/Motus/Main.qml
@@ -194,7 +194,7 @@ Window {
                     Choosebutton {
                         id: choosebutton
                         anchors.horizontalCenter: parent.horizontalCenter
-                        _textText: "Générer un mot"
+                        _textText: "Generate a word"
                         Case {
                             id: case3
                             x: 131
@@ -256,8 +256,9 @@ Window {
                             spacing: 15
 
                             Text {
+                                id:text_langue
                                 y: 100
-                                text: qsTr("Language/Langage")
+                                text: "Language"
                                 font.pixelSize: 25
                                 color: "white"
                                 horizontalAlignment: Text.AlignHCenter
@@ -281,6 +282,11 @@ Window {
                                         motusGame.dictionnaryChoosed = "Motus\\mots_francais_bis.txt";
                                         langageButton2.rectangleColor= "#7a7a7a";
                                         langageButton.rectangleColor= "green";
+                                        choosebutton._textText="Générer un mot";
+                                        text_langue.text="Langage"
+                                        text_choix_nb_lettres.text="Nombre de lettres"
+                                        numberLetterBtn.firstItemText="Aléatoire"
+
                                     }
                                 }
                             }
@@ -298,6 +304,11 @@ Window {
                                         motusGame.dictionnaryChoosed = "Motus\\words_alpha.txt";
                                         langageButton2.rectangleColor= "green";
                                         langageButton.rectangleColor= "#7a7a7a";
+                                        choosebutton._textText="Generate a word;"
+                                        text_langue.text="Language"
+                                        text_choix_nb_lettres.text="Number of letters"
+                                        numberLetterBtn.firstItemText="Random"
+
                                     }
                                 }
                             }
@@ -321,7 +332,7 @@ Window {
 
                             Text {
                                 id: text_choix_nb_lettres
-                                text: qsTr("Nombre de lettres / \n Number of letters")
+                                text: "Number of letters"
                                 font.pixelSize: 22
                                 anchors.horizontalCenter: parent.horizontalCenter
                                 color: "white"
@@ -329,6 +340,7 @@ Window {
 
                             NumberLetterButton {
                                 id: numberLetterBtn
+                                firstItemText: "Random"
                                 width: parent.width
                                 height: 60
 
diff --git a/Motus/NumberLetterButton.qml b/Motus/NumberLetterButton.qml
index 037b39b5803115094486a5362054036e169fb2d2..0bc5c9b05f43803ace4873f3426125956f31a808 100644
--- a/Motus/NumberLetterButton.qml
+++ b/Motus/NumberLetterButton.qml
@@ -5,13 +5,17 @@ import QtQuick.Layouts 1.15
 Item {
     width: 240
     height: 100
+    property string firstItemText;
 
     ComboBox {
         id: comboBox
         anchors.centerIn: parent
         width: 250
         height: 100
-        model: ["Aléatoire / Random", "6", "7", "8", "9", "10","11","12"]
+
+
+
+        model: [firstItemText, "6", "7", "8", "9", "10","11","12"]
         flat: true
 
         // Le contenu affiché (texte sélectionné)