From 543cb40b7d36c9d7eed049bdad991c287fd41464 Mon Sep 17 00:00:00 2001 From: Yanis Dziki <yanis.dziki@ens-lyon.fr> Date: Fri, 11 Apr 2025 22:43:01 +0200 Subject: [PATCH] clean --- motus/brain.cpp | 4 ++-- motus/jeu.h | 6 +++--- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/motus/brain.cpp b/motus/brain.cpp index b59f344..bd38bd8 100644 --- a/motus/brain.cpp +++ b/motus/brain.cpp @@ -50,10 +50,10 @@ vector<string> Brain::getTxtFiles() { vector<string> txtFiles; try { - // Iterate through the folder + for (const auto& entry : fs::directory_iterator(dicodir)) { if (entry.is_regular_file() && entry.path().extension() == ".txt") { - txtFiles.push_back(entry.path().string()); // Add the file path to the vector + txtFiles.push_back(entry.path().string()); } } } catch (const exception& e) { diff --git a/motus/jeu.h b/motus/jeu.h index d612224..00304a1 100644 --- a/motus/jeu.h +++ b/motus/jeu.h @@ -21,19 +21,19 @@ public: Q_INVOKABLE int getWidth(); Q_INVOKABLE int getHeight(); Q_INVOKABLE void startGame(); // pour init depuis QML - QQuickItem* getGameWindow() const { return gameWindow; } // Getter for gameWindow + QQuickItem* getGameWindow() const { return gameWindow; } // Getter pour gameWindow void setLetterModel(LetterModel* model); // Setter pour le modèle signals: void motChanged(); - void gameWindowChanged(); // Signal to notify when the game window is set + void gameWindowChanged(); private: Brain* brain; QQmlApplicationEngine* engine; QString mot; - QQuickItem* gameWindow; // Pointer to the QQuickItem of the GameWindow + QQuickItem* gameWindow; LetterModel* m_letterModel = nullptr; // Modèle QML int currentIndex = 0; // Pour suivre où on écrit int width; -- GitLab